In current dance performances involving e.g. projection-mapping the visualisations are usually prerecorded or driven by sensors – there is no live performance by the visual artist. The project is a step to developing an approach whereby both visual & dance artists become live collaborative performers. This project explored and developed language, performance environment, technologies & performance skills to establish a platform where gestures of the visual artist create visuals on all sides of the performance space, becoming the physical motion of the dance artist, & to which the visual artist can in turn respond.
The artistic components of the research process fell broadly into three core elements:
- Method and process of movement creation by dance artist;
- Method and process of image production and delivery by visual artist;
- Method and process of bi-directional communication between visual artist and dance artist that influences the processes of both image production and dance movement.
Within the research & development, we tested different positions of visual artist in relation to dance performer, different methods of sensing the visual artist gestures (used to create projected visuals), various use of light etc. The process of constant technical adjustments remained a part of the creative process. While we tested the communication between dancer and visual artist, the needs for adjustments or changes in technical apparatus and process became more defined. So, the process became an ongoing exchange between art experimentation and engineering.
The process of improvised dialogue between the two artists was always followed by feedback on the process (our own or by invited adviser) and an attempt to analyse and understand the means which we used in the improvisation and in our communication.